Showing posts with label Articles on Play. Show all posts
Showing posts with label Articles on Play. Show all posts

How to let your children run free

The Independent, Monday, 3 October 2005

By Tim Gill

Take a few seconds to remember your favourite place to play as a child. Where was that special place? What did it look like? How did it smell? Here are some predictions. It was out of doors. It was away from adults. And it was a "wild" place - not truly wild perhaps, but unkempt, dirty, and quite possibly a bit dangerous.
It seems that, given the chance, children love nothing more than a secret hideaway they can make their own: usually a spot just out of earshot of a shouting parent. And parents, too, say that they want their children to be able to play outside more. Yet children are disappearing from the outdoors at a rate that would make them top of any conservationist's list of endangered species.
With childhood obesity on the increase, the physical benefits of outdoor play are obvious. What's more remarkable is the growing evidence that children's mental health and emotional well-being is enhanced by contact with the outdoors, and that the restorative effect appears to be strongest in natural settings.
The great thing about many natural places is that they are ideal environments for children to explore, giving the chance to expand horizons and build confidence while learning about and managing risks. These places are unpredictable, ever-changing, and prone to the randomness of nature. But, far from being a problem, the uncertainty is part of what attracts us to them in the first place. Indeed, in evolutionary terms, it is the unsurpassed ability of Homo sapiens to adjust to changes in its habitat that has, for better or worse, led us to be the dominant species on the planet.
A bit of danger and uncertainty is good for you. Bringing it back to children's play, the Danish landscape architect Helle Nebelong - the creator of some wonderful natural public spaces in Copenhagen - puts it like this: "I am convinced that standardised play-equipment is dangerous. When the distance between all the rungs on the climbing net or the ladder is exactly the same, the child has no need to concentrate on where he puts his feet. This lesson cannot be carried over into all the asymmetrical forms with which one is confronted throughout life."
But there's more to outdoor play than learning and health. Den-building, bug-hunting and pond-dipping make visible the intensity of children's relationships with nature. These primal activities not only show how closely attuned are our senses to the workings of the natural world, but also speak to a deeper spiritual bond with landscapes and living things that leaves impoverished those who, whether by choice or compulsion, lead their lives indoors.
The root causes of the dramatic loss of children's freedoms lie in changes to the very fabric of their lives over the last 30 years or so. A growth in road traffic, poor town planning and shifts in the make-up and daily rhythms of families have left children with fewer outdoor places to go. These changes coincided with - some would say fed into - the growth of what the sociologist Frank Furedi calls the "culture of fear": a generalised anxiety about all manner of threats that found fertile ground in turn-of-the-Millennium families, even though children are statistically safer from harm now than ever.
How can we set our children free again? My action plan for outdoor play would start with the spaces and places children find themselves in every day: playgrounds, parks, schools and streets. If what best feeds children's bodies, minds and spirits is frequent, playful engagement with nature, we need to go with the grain of their play-instincts and put our efforts into creating neighbourhood spaces where they can get down and dirty in natural, outdoor settings on a daily basis.
That's exactly what the authorities are doing in Freiburg, a German city on the edge of the Black Forest with strong green credentials. For more than a decade Freiburg's parks department has stopped installing the sterile playgrounds with tubular steel, primary-coloured plastic and expensive rubber surfacing, and instead has been creating "nature playgrounds" that are a bit more, well, earthy. The resulting landscapes are diverse spaces with mounds, ditches, logs, fallen trees, boulders, bushes, wild flowers and dirt. They are just like the wild spaces of our childhood memories, yet they meet European safety standards.
As Freiburg's existing public play-areas wear out, the parks department works with local children and adults to create these new-style nature playgrounds. More than 40 have been built so far, and they are designed with a lifetime in mind. Trees, bushes and flowering plants are carefully chosen to create playful nooks and crannies, to attract insects and birds, and to mature and spread.
The construction methods of Freiburg's nature play-areas are a model of sustainability compared to the processes and carbon emissions that go into building conventional playgrounds. They are also, typically, half the cost of a conventional fixed equipment play-area of the same size. The approach was introduced after research by the city's university showed that simply having good green space near children's homes encouraged them out of doors and away from the television.
Even here in the UK, what might be called a movement for real play is beginning to spread. In Newcastle, residents involved in improving Exhibition Park organised a "den day" to introduce children to the joys of shelter building. Asked what they thought about the day, one boy said: "I love this, getting really filthy-dirty!" while a girl responded: "If I could rewind back to this day every day I would. This is a mint day!" In Scotland, Stirling Council has been inspired by Helle Nebelong to create natural play-spaces across the authority. While one site was still being built, children started wrestling in the mud created by the construction works, and their mums persuaded the council to keep the muddy areas for good.
In the South-West of England, Wild About Play, an environmental play project, is supporting hundreds of play-workers and environmental educators by sharing playful ideas for outdoor activities. Children have told the project that what they most want to do in the great outdoors is to make fires and cook on them, and to collect and eat wild foods. Another environmental project, Greenstart, aims to show the benefits of contact with green spaces for younger children by running activity programmes in local outdoor spaces in Northumberland. One five-year-old boy involved in a family tree planting event said: "I can't wait to go back and see my tree." In Cambridge, Bath and Haringey, that near-extinct species, the park keeper, is appearing in a new guise. Called "play rangers", they are trained and run playful activities at set times, helping to build usage, and, ultimately, ownership of these spaces.
Forest schools - where teachers regularly spend whole days in the woods with their classes - are starting up in many woodland areas, supported nationally by an alliance of conservation charities, the Timber Trade Federation and the Forestry Commission. The charity Learning Through Landscapes is helping schools across the country to create some fine natural playgrounds.
Exciting outdoor environments are all very well, but children have to be able to get to them. Many communities are crying out for safer streets with lower speed-limits and less traffic. A growing alliance of environmental, road safety, and children's agencies has signed up to "20's plenty" , the call for a standard speed limit of 20 mph in residential areas. Some communities have gone even further and worked with local councils to create "home zones": people-friendly streets, based on continental designs, where the street-space is transformed from a car corridor to a shared space in which people can meet, children can play and the driver is a guest.
Having been part of the original campaign to introduce home-zones to the UK a decade ago, I recently surveyed some 40 schemes to assess their impact. More than half reported more children walking, cycling and playing in the street. Intriguingly, some schemes have also seen falling crime-rates and rising levels of community activity in the form of litter collections, festivals and street parties.
We parents also have the power to resist the seductions of consumerism and play our part in restoring to children some of the freedoms we took for granted when we were young. We can say "no" a little more, switch off the screens and direct our children's curious eyes to some altogether more expansive vistas.


©2005 Tim Gill. The full version of this article appears in the October 2005 issue of 'The Ecologist' magazine. http://www.theecologist.org/


What you can do


Parents as well as policy-makers have a part to play in giving their children the chance to enjoy nature.



  • There's safety in numbers. The more we and our children get out and use streets, parks and public spaces, the safer everyone will be.











  • Get out with your children. Let them see you enjoying the outdoors. Join together for outings with other families.











  • Let children roam together. Remember your own childhood and the enjoyment of getting dirty, and playing without adult supervision.











  • Try to resist media scare-mongering. Fewer than one child in a million is killed by "stranger danger" each year, and today's children are more secure than ever before.











  • Children learn to be safe through experience. Give them a chance to know their physical limits through tree-climbing and other outdoor play.











  • Help them develop road-sense by travelling as much as possible by foot.











  • "Battery-reared" children will lack confidence as they grow up. Researchers have found a link between children who become victims of bullying and the protectiveness of their parents.
  • How Adults Enhance or Mess Up Children's Play

    Joe L. Frost, Ed.D
    Parker Centennial Professor Emeritus
    University of Texas

    Original draft of paper published in Archives of Pediatric and Adolescent Medicine, January, 2004


    Traditional children's play is declining rapidly in the United States. Recess at schools (along with physical education and the arts) is being eliminated or reduced to make way for growing, misguided state and national policies of high stakes testing. Such testing, originating and enforced by politicians is widely opposed by national professional organizations and teachers themselves. The loss of free recess play, physical education and the arts contributes to the rapidly growing epidemic of obese kids and detracts from broad developmental cognitive, social, physical and emotional goals for children.

    A second way that adults are messing up children's play is shared by parents and teacher's alike. Computer play, television, and video games, potentially valuable tools for literacy and cognition, are poorly supervised, available selectively in poor and rich homes and schools, and used as baby sitters. Children's growing addiction to sexual and violent video games and risky chat rooms replace outdoor play and its wide range of developmental benefits.
    Adults also mess up children's play by posing as poor models, engaging in the same television and computer practices they ostensibly reject for their children. they spend too little time with children to pass on the rich heritage of play they may have enjoyed as children. They protect their kids from contacts with other adults, creating paranoia and denying them rich links with their past. This is particularly true in cities where kids frequently avoid eye contact or conversation with adults. Conversely, country kids, not so directly exposed to criminal behavior, may themselves initiate conversations with adults. Adults mess up by exposing kids to fatty, calorie laden food at home and school, fast food venues, and "eat all you can hold" restaurants. Many fat kids spend their childhoods avoiding social play and physical activity, often becoming isolates on the playground, and can look forward to becoming fat adults with early social and health problems. Such adult mess-ups result in stressed-out kids who look to pills for making it through the day.
    Adults enhance children's play by ensuring extensive time for free, outdoor play, by teaching children about nature through hands-on experiences, and they enhance development by BALANCING play with physical work, technology play, academics, and quiet times for doing nothing and reflecting. They enhance play and development by infusing playful qualities into work while holding high expectations for achievement. They enhance play by teaching and modeling behaviors that reflect good health and fitness practices - practices that result in physically fit children with skills that help ensure their safety at play. Adults enhance play when they consider the uniqueness of children when devising assessment schemes. Unhappy, stressed out children do not make happy players (play is by definition fun) and may become stressed out adults who in turn become poor models for the next generation.

    How do adults mess up children's playgrounds? Modern playgrounds and opportunities for play have essentially been "dumbed down" (for children's cognitive, social, and creative development) in deference to safety standards, fear of injury and liability, and the political obsession with academic testing. Typical school and community playgrounds are increasingly standardized, including a complex superstructure and swings. Creative elements are sidelined or eliminated if they are not "certified" to meet safety standards. Such cautions are often unwittingly applied even to natural elements - trees, streams, hills, rocks, and vegetation. Despite such widespread cautions, the incidence of injury on playgrounds has increased significantly since the introduction of national safety standards. Several factors may help account for this - decrease in children's physical fitness and free time for play, increase in sedentary activity and growing numbers of preschool children enrolling in public schools and using play equipment designed for older children.

    Adults enhance playgrounds by involving children in the creation of rich, creative playgrounds combining motor apparatus with natural features. Manufactured play equipment including slides, swings, climbing and overhead apparatus, and even merry-go-rounds and seesaws (nearing extinction), properly designed, installed and maintained, are reasonably safe and extremely valuable for perceptual-motor and social development. However, their broad developmental values pale in contrast to those of traditional games,
    sand and water, nature areas, gardens, animal habitats, and building areas where children are free to create, construct, and use their imaginations. Such areas are further enhanced by the provision of storage facilities and a rich array of portable materials or "loose parts" for creating, constructing and nurturing. Children need exciting, creative playgrounds AND sensitive adults with time and desire to allow and pass on the rich heritage of play without undue interference.

    Why Our Playgrounds are Boring to Today's Wired Child

    Paper by Jay Beckwith at the Minnesota Recreation and Parks Association
    63rd Annual Conference – 11/5/00

    Historical BackgroundSince the early 70’s I have been designing unique play equipment options
    for kids. First doing custom built structures and then in ’76 creating School
    Yard BigToys. In 1980 I designed the first modular post and clamp play
    system, PlayBoosters, for Mexico Forge. When Landscape Structures bought
    that company I recreated the concept for Iron Mountain Forge, now Little
    Tikes, as KidBuilders. This was followed by the development of the 10 Plus
    concept for Kompan.
    I have been sometimes been called the father of the modern playground. In
    fact there where many others, such as Richard Dattner, Paul Friedburg, and
    Steve King who also were also influential in the early development of
    architectural alternatives to the then dominant form of play equipment,
    swings, slides and climbers made from pipe. I mention this history because it
    is important to remember that in those years, creating playgrounds was an
    exciting and creative pursuit. There were lots of wonderful options for
    designers then that have subsequently disappeared from the market.
    I created post and deck system to fulfill a specific design requirement …
    play equipment for elementary schools. The concept of attaching play events
    to linked platforms was intended to take advantage of the characteristic style
    of play for 1st through 3rd graders; games of chase and tag. A large complex
    play structure perfectly matches the physical and developmental needs from
    7 to 11 in a high-density setting.
    In those days we talked a lot about "play environments." These were
    envisioned as diverse spaces with all manner of play opportunities. We did
    not intend that post and deck play structures become the total play space,
    which is now sadly the rule.
    Even if our vision of thirty years ago had been fully realized it would not be
    right for today’s children. Kids now are fundamentally and profoundly
    different than children of even a decade ago. If we are to invest in the
    creation of recreation spaces that are relevant now and have a chance of
    some utility into the future we must better understand what today’s kids
    need and why our own childhood prevents us from seeing those needs
    clearly.
    How the Past Prevents Seeing Today’s Needs Clearly
    As a "grown up" you have a point of view that effectively puts on blinders
    that prevents you from fully understanding the present needs of kids. You
    need only look at the friction between your City Council and the kids
    demanding a BMX track to see that there is a lack of understanding and
    shared values.
    When we grew up one belonged, more or less to one of four groups: Jocks,
    Preppies, Nerds and Geeks. What is interesting is that membership in one of
    these cliques was determined largely by ones selection of leisure activities.
    Obviously the more you were into football or basketball the more you
    became a jock. Tennis or golf, and to a lesser extent baseball and track were
    the leisure pursuits for those bound to become the "suits" of the next
    generation.
    The nerds shunned physical activity and focused on science and technology
    often to exclusion of a social life. Of course the nerds have had the last
    laugh, growing up to be the Bill Gates of our world and coming out the real
    winners.
    The geeks just hung out. They were non-conformists and sought lifestyle
    alternatives. They became the beach bums and hippies. A popular leisure
    activity for this group was surfing which was soon transmogrified into
    skateboarding. If there was no beach around, these kinds often got involved
    with backpacking, which evolved into rock climbing.
    Now, of course, these characterizations are gross over simplifications. But it
    is useful to remember that adults today bring some of this history with them
    and it colors how they see today’s kids and thus how they make choices in
    the creation and support of leisure activities.
    Let’s look, for example, at how these attitudes color our feelings about
    skateboarding. While recently skateboarding has come into the mainstream
    it is not very long ago that most adults perceived skateboarders as losers and
    malcontents and their activities were seen as vandalism. If you were a Jock
    or a Preppie you hated Geeks … and still do. So if you are now a grown up
    jock or preppie who has become a Parks and Rec Commissioner you will
    bring along a bias that makes it impossible for you to see the development of
    a skatepark as a good thing. If you do allow one to be built, you will be
    certain to vote for a location that is as far way from the mainstream of
    community life as possible.
    Support for rock climbing as a leisure activity in recreation programming
    suffers not only from some of this historical bias but also of the nature of the
    sport itself. The geeks who went off into the woods for recreation were by
    nature loners. Unlike, skateboarders who are "in your face", climbers
    disappear. Not only do they vanish but they also won’t tell you where they
    go or what they do. Like fisherman protecting a special "hole" a climber
    won’t reveal the best climbing venues. Park and recreation professionals can
    and have ignored them as part of their constituency for decades. Its is only
    when they brought their pursuit indoors so they could practice in the winter
    did we take note of them.
    Both climbing and skateboarding have gain popularity, due mainly to
    exposure in the X-Games. It is amazing how often riders and climbers are
    shown in advertisements when the product wants to associate with what is
    "now" and "hot." For decades proposals for skating and climbing facilities
    where ignored or declined because these were thought to be fad pursuits. No
    one can think these are fads now. We must stop thinking of these as kids
    hung up on a temporary fad and see them for what they are, legitimate
    athletes engaged in very interesting and demanding sports.
    The high end of these sports will be "extreme" and are more appropriately
    done in the controlled conditions of indoor facilities. The beginner and
    intermediate players need free access to facilities in which to practice and
    develop their skills. Park departments have traditionally provided the
    support system that feeds the higher levels of sports.
    Do you think this kid plays on swings and slides?
    The Wired Child
    Consider this, today’s ten year old has never known a time without a
    personal computer, the Internet or 150 TV channels. Heck, they’ve never
    even seen a black and white TV or computer screen. They’ve always lived in
    prosperity and without war. And most importantly for those concerned with
    recreation, every playground they have ever played on has had essentially
    the same play structure.
    They’ve rooted for Tony Hawks while he struggled to be the first to land a
    "900", two and a half rotations in the air above a half-pipe. When he landed
    it at the X-Games it was for their generation the equivalent of the first steps
    on the moon. They know Tony as a world-class athlete, father of two, and
    the star of the video games ProSkater I and II. Which, by the way have
    grossed more sales than all but the very top Hollywood blockbusters.
    The Twentieth Century for these kids is just one block of time. For a
    Halloween costume they might choose a flapper’s dress, poodle skirt or tiedye
    shirt and bell-bottoms, and consider any of the choices simply "retro."
    Today’s kids grow up faster and stay young longer. The play structures that
    used to attract kids in the 70’s from five to preteens are now used only a
    little by the 8 year olds. A 10 year-old plays there only when there is no
    other option.
    For adults the "Information Age" is still largely external. We think of it
    mainly as computers. These kids swim in a sea of information like dolphins
    in a warm ocean. And because of this immersion their very cognitive
    processes are fundamentally different. The root cause of the "crisis" in
    education today is that you might as well have donkeys trying to teach
    chimpanzees for all that teachers and kids share in their perception of the
    world.
    In trying to understand what this change means, what kids will respond to
    and respect. I’ve spent a lot of time among the kids and with the literature in
    this field. From my studies I’ve developed eleven basic rules. These have
    really helped me better see the world through their eyes. They have also
    illuminated my design practice. I use them every day to make choices about
    what to build so that I am sure the kids will like what I make.

    The following terms and concepts are all language used with computers and
    the Information Age. It is important to understand that their application is
    not limited to computers. These ideas have become part and parcel of the
    reality construct of today’s kids.
    1. Layered - think about the hidden levels in the game called Doom.
    2. Linked - one thing leads to another, the Net/web.
    3. Non-linear - envision the child exploring information on the web like
    a dog on the beach, not in a straight line but as interest dictates.
    4. Configurable – Being able to change the color of your cell phone is
    not just cool, it is the signal that mass production can, with the addition of
    information systems, also be personal.
    5. Virtual - I am "me" except when I’m on-line, then I’m "Doctor Play".
    6. Interactive - when physical constraints and consequences disappear
    in the virtual world I experience unlimited behaviors and come to expect a
    very high level of responsiveness from my environment.
    7. Recordable - The sense of time begins to change when I can record
    the weekend football game for later replay, or record my actions and then
    return to an earlier point in the process and take a different direction.
    8. Embedded – Intelligence leaves the computer and enters the
    environment. Consider the "information" packed into the McDonald’s Logo.
    9. Real-time - waiting will increasing become obsolete. Entertainment
    increasing becomes live (sports) or interactive (movies with various
    endings). As kids increasingly live virtual lives they will consequentially
    also seek more "real time" direct experiences.
    10. Operating Systems – information is controlled by various operating
    systems, the control of which brings power and status.
    11. High tech, high touch - when I am in my virtual self I am out of
    body. When I am in the physical world I am intensely aware of my senses.
    This explains the seeming dichotomy of heavy computer use on one hand
    and the popularity of extreme sports on the other.
    Are You Still Building Yesterday’s Parks?
    While Baseball and Basketball are still popular, the real growth in leisure
    pursuits has been in what are loosely called "alternative" sports,
    rollerblading, skateboarding, kayaking, snowboarding, BMX, and climbing.
    The pattern of family leisure time has changed as well. The neighborhood
    park has been largely abandoned in favor of the large "destination" park that
    has facilities for fitness activities like biking and well as something different
    and unique on the playground.
    Everyday I see plans for playground renovations come across my desk that
    have formula that consists of a ball field; a basketball court and the same old
    play structure. It breaks my heart to see good money being spent on facilities
    that are already outdated and irrelevant to the needs of most families and
    will be underutilized.
    Yes, there is a sudden resurgence in interes skateparks. But again, these are
    generally just copies of concepts that are 20 years old, bowls or street
    courses. I have yet to see anywhere a park development that truly embodies
    the needs of today.
    I am not suggesting that ball fields and play structures won’t be part of
    playgrounds for decades to come. I am proposing that they are not the be all
    and end all. Designs that are limited to these features will be less successful
    and popular than those those also include well-designed trails and have
    BMX options or even ramps and other tricks along the route. Up to date
    parks will have skateparks as well but these will tend to be smaller and less
    expensive and the events will be changeable so that the activities can be
    constantly refreshed. And they will have bouldering walls. These walls will
    not be lame plastic add-ons to play structures but valid climbing challenges
    that will engage the whole family.
    These are exciting times. The way families spend their leisure time is
    undergoing a tremendous transformation. I hope you are as excited about
    adapting to these new opportunities and the new concepts that your
    departments are implementing. I hope the ideas we have shared today will
    provide insights that reinforce your efforts.